The relaxing zellige puzzle
Place tesserae on an 8 × 8 board, complete the golden motifs and restore twelve places of the Maghreb and Andalusia. No timer, no lives to wait for.
How it plays
A block puzzle with a motif to compose on top of the lines.
- Three pieces wait in the rack. Drop them wherever they fit; once all three are placed, three more arrive.
- A golden motif is always active on the board. Fill every one of its cells and it bursts.
- Fill it with a single colour for a perfect harmony: the points double and neighbouring tiles of that colour shatter in a chain.
- Full rows and columns clear too, as in any block puzzle.
- A game ends when no piece fits any more. Never because of a clock.
The Riad Journey
Twelve places, from the Nabeul potteries to the Ben Youssef Madrasa, five levels each.
- Every level restores one panel of the fresco of its place and grants a reward: golden tesserae, a maâlem's tool, a medallion, a board frame.
- Finishing a chapter unlocks its tile theme, and an artisan title arrives every other chapter — from apprentice to golden maâlem.
- Each chapter has its masterpiece: a rare motif that shows up once per game and is worth triple.
The Artisan's notebook
Behind every motif and every theme there is a craft. Its sheet tells the story in two sentences.
- The pottery of the women of Sejnane, shaped without a wheel and on UNESCO's intangible cultural heritage list since 2018.
- The Qallaline faience that made Tunis famous in the 17th and 18th centuries.
- The yellow and green glazes Andalusian craftsmen brought to Nabeul.
- The word “tessera” itself, from the small hand-cut cubes of the Roman mosaics kept at the Bardo Museum.
A reason to come back every day
- Three potter's challenges a day: complete a given motif, pave lines, reach a score.
- A motif of the week, the same for everyone: it opens every game, is worth double, and passes three milestones to earn its seal.
- A daily streak that climbs from 50 to 200 tesserae, with one forgiven day per week.
Thirteen tile themes
Andalusian zellige, Nabeul fakhari, Sejnane clay, Qallaline faience, Kairouan stone, Sidi Bou Saïd blue, Seville azulejos…
- Each theme changes the material of the board: Sejnane clay is matte, speckled and crazed, while faience shines.
- You earn them along the Journey, or buy them with the tesserae you collect while playing.
- Any theme can be tried for one game before you buy it.
Nineteen motifs to discover
From the sacred square to the protective khomsa, by way of the Nabeul fish, the Qallaline cypress and the Sejnane bird.
- A completed motif joins the gallery with its completion count, its value in points and its cultural note.
- The others stay as silhouettes, with the hint that tells you how to meet them.
Made for calm play
- No timer, no lives to wait for
- Offline, no account
- Symbol tiles for colour blindness
- Reduced motion option
- French and English
- Music, sounds and haptics you can turn off
Your data
Your progress stays on your device: scores, levels, tesserae, themes and settings. The game is free with no in-app purchases: unobtrusive ads fund it, never during a game.
Usage statistics are sent only with your consent, asked on first launch and changeable at any time in the settings. The details are in the privacy policy.